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Great concept. The aesthetics are very appropriate for the atmosphere it is trying to create.

However, I always run out of money with no reliable and renewable way to earn it. It leaves me with no mid combat options besides making my employees quit, escaping, or anticipating death. I just gave up after my 9th time running out of money.

I hope the current money dependent combat system will be fixed. Either give every character a free attack or create some way to reliably earn money. Something needs to change.

thanks for your thoughts, the base design has been tweaked before to better align with the game’s themes and is currently iterating on some combat design options for the full game.

If any significant changes are made, the Demo will be updated to reflect it as well