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(+1)

This was a fun game! Had a bit of trouble picking up some trash items, I think the camera perspective is a bit off in knowing where the picker will stab. Maybe use a ray function to see if the player reticle is on the trash, then have the picker auto-grab on click instead of relying on object collision. I also got confused with the sudden camera changes but was excited to get a better look at the Bigfoot character I am playing!

(+2)

I agree. I wish I had more time. I whipped this up on the last weekend of the jam.  I would have liked to add a reticle change when you were over an item and give more leeway when aiming. The camera change is pretty jarring. I wanted to add a photo camera UI from the person perspective to show they were taking a picture.

Thanks for playing!