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Haven't changed anything with this recently, so not totally sure what you're seeing. The game does leverage some pretty specific PNG encoding stuff (optimized for JS13KGames) and as a result some browsers misbehave. I've used mostly Chrome. I've tested lightly in Firefox and Edge too. Safari is a consistent failure though :(

Any chance you could share your browser + some pictures of the issue?

(1 edit)

This is Brave Version 1.42.88 Chromium: 104.0.5112.81 (Official Build) (x86_64) running on MacOS Catalina 10.15.7



I'll restart my browser and see if it persist....


On restart, Brave updated to Version 1.43.93 Chromium: 105.0.5195.127 (Official Build) (x86_64) and now the blocks appear in yet different places


so weird...

I'll see if I can make a less optimized build that doesn't rely on the browser's PNG decoder... Very very weird and not something I'd expect to vary across browsers X_X

(I'm using a PNG to encode the map and your map looks wrong in both cases haha)

Ah, now it all works as expected. My 2.43s time was also based on a bogus victory pad, and there's no way to get "outside".