I feel like this game would greatly benefit from having certain frames show up as .GIF animations instead of clicking on each frame. Nonetheless, a neat little CYOA, albeit lacking branching paths.
I agree with you on both counts. Sadly time constraints (mine, rather then the jam's )got in the way in terms of branching. GIFs are a great idea, but I was a little concerned about load times. Though that might be more nerves on my part. Thanks for the feedback!