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I won't add a way to leave the floors early, I don't see a reason to go back to the Hub at this point anyways since the Hub isn't completed just yet. Might I ask why you feel having a separate shop is needed? If you make it to the second Hub (after floor 10) you come across a Shopkeeper who you can sell to. I will admit his stock is rather unimpressive right now but I plan to add to it. As for the story, I do plan to flesh out one. The simple answer is Zenki is a Tower Runner. Many came before, and many will probably come after. That's it lol. As per usual I appreciate your comment and time! 

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i have an idea maybe add in party members eventually maybe have it so you can only choose one but they can be any element like the main and they can be like preselected and maybe change the tower maps over time or could they be randomly generated and that idea to have zenki outfit change to match element is cool 

I will admit to there being party members already IN the game, they're a secret though! You gotta find out how to find them :D And it is only one at a time along side Zenki

will there me magic skills later by your element

there are "burst" skills that you can unlock through different means. Skill Book is a major way, some items are also acquired through some equipment. I also plan to add more base skills/spells that are learned through good Ole leveling. 

And yes, I do plan to add more elemental class skills! My attention has been elsewhere as of right now. But I do plan to add a lot of new skills and armors actually. Really I can't thank you enough for how much you've been suggesting, it helps me stay motivated and focused on  the game!

couldnt you make the story like this zenkis parents were a tower runner or before him then they died before making it to the final floor

or have it like this zenki doesnt know who or what he is and has to discover the truth of the tower or something along those lines and for new ideas could you put like hints for secret characters like for party members 

Good ideas, though the first suggestion sounds too much like Azure Dreams to me. But I'll definitely think about adding depth to Zenki and the story. I have flushed out the Burst Necklace a good bit, and it'll give hints/unlocks secrets and or hidden stuff. A lot more to it than just that. But as of now I'm working on finishing the floors, creating more equipment, and flushing out stats of enemies/player(s).

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yeah but kind of funny i never played azure dream and i came up with a similar idea well i think there could be like raid bosses where you could get epic equipment but the fight against them will be extremely tough  and also could there be other ways to level up 

Hmm. I'm attempting to add Elite Bosses(far stronger than regular ones) and I'm also working on getting the level cap higher than 99. The other ways to level up is a cool idea, which leads me to admit there are ways to do so if you get certain texts from certain items in certain locations lol. I wasn't kidding when I said this game will have a lot of secrets/hidden mechanics. One thing holding me back is I have no scripting knowledge and I don't have access to other boss sprites. (And I don't want to reuse sprites.)

true  well why dont you just do some research then if it doesnt work you can always abandon the idea