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There's no world map in this engine, no.

One thing you could try doing is making a Super Mario Bros. 3 world map instead, in that game you always move a set distance instead of following a level-specific path, so it's much easier (just check if there's no obstacles in the way and then start moving).

Would probably be easiest with a state machine, "stationary" and "moving" (so you can't interrupt a movement in the middle because you only check if you got a movement command while stationary, and the moving state has a counter so you always move the same distance)