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(1 edit)

Haha, all good! ๐Ÿ˜…๐Ÿ‘ Dang, couldn't even die to submit the score.

Yeah I think the main culprit here is Azii not capping enough so the enemy timer just almost halts. Urden is indeed very powerful early on, that's pretty much why I added the champ enemies. In addition to being charm resistant, they also do damage equal to the wave number but I guess that isn't such an issue if you never let the wave number increase.

So at that point the enemy timer speed is 0.8^25 so if I' counting correctly 41 minutes for them to level once if standing still. ๐Ÿ˜œ Would need quite a few levels for em to be able to chew through all those shields too.

Yup with Azii you have enough time to level up a lot before the champ enemies show up and then you're unstoppable :-p

I think that I leveled up 5times per minute (probably more because I don't think that it took me 10seconds) so I could theoretically get at least 200 lvl before a new wave. Or a lot more if I just put everything in Azii again just to be sure and extend that time pretty much forever, but even without that I would get so much Max HP increase from LVL ups and +600 heal if I just put everything in alchemy that the enemies couldn't possibly keep up.