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(2 edits) (+2)

After trying out some combat, I find the balance is completely broken in .10!

Wolves, the starting enemy now have MORE power then can be blocked with a single defence card.
Each of them take around 10 hits just to kill!

If all the other monsters follow this trend, all you've done is make the combat tedious and unsatisfying!


Combat was 3 Wolves fought manually.
Skipped all quests and set all skills equally.

Equiped all 3 of the items.

Right! We haven't worked on the bolance yet, there wasn't enough time. But in future updates we will work on it significantly.

I'm glad to hear that.

I'll try it again once you've had a chance to balance the combat!