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(+2)

Why not release the alpha version here too?

We're planning on updating the demo here and on Steam with all the changes we made over the past couple of years. It will be mostly about small adjustments, don't expect big content changes! 

The alpha will be made available through Steam (because it has this feature builtin) or through email if someone is interested in providing detailed feedback but doesn't want to install Steam. We will, however, restrict the number of players simply because we won't have time to go through all the feedback if we send it to too many people.

In any case, you're free to join the alpha! We'll make a post about it either this weekend or in the next with the details.

I'm sorry for our slow pace, but it has been hard to cope with our day jobs and personal issues. We're still on it though! The alpha will soon be available and we hope to have the final release early next year. 

I use Linux and normally I write a script to rebind keys for games
that don't have built in rebinding but on this particular game,
my script won't work. Are you hitting the hardware directly or
something to make the keyboard work? Can you include key
rebinding please in the final version? Thank you!

This is what my script looks like, it rebinds to WASD for control,
. for whip, / for jump and TAB for map. Then after game exits,
it changes everything back. Except it won't work on your game
for some reason, yet this is how I do all my other non-rebindable
games.

xmodmap -e "keycode 38 = Left"
xmodmap -e "keycode 39 = Down"
xmodmap -e "keycode 40 = Right"
xmodmap -e "keycode 25 = Up"
xmodmap -e "keycode 60 = x"
xmodmap -e "keycode 61 = z"
xmodmap -e "keycode 23 = space"
./RubyChestDemo-v1.4.2
setxkbmap -layout us

Sure! After the beta we'll take a closer look at the input, and I'll take the remaps into consideration. Thanks for letting us know!

Awesome! That rocks! Thanks! Really anxious to see the game! 8)