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The vehicle system is pretty much finished:

You can get the motorcycle pretty much right from the start. I made the quest for its aquisition very simple and quick for now. I will make it harder in the future.

  • Motorcycle is faster than using speed potions
  • Can switch between two speed settings. Fast and slow
  • You can mount / dismount pretty much anywhere
  • It stays where you left it. Returns back to your hideout at the start of each week so you can't really lose it and you don't have to always walk to the last place you left it at.
  • Needs gas at first use every week
  • Can't enter interiors of any kind while riding
  • Can't drive over certain types of terrain, like stairs
  • Can't perform certain actions, like using most shortcuts
  • You can interact with NPCs and pick up items without restrictions
  • Can't use the motorcycle when you have followers
  • Using the motorcycle lowers its durability. Can't be used once it hits zero. Can be repaired if you have enough skill and resourcess or you can pay Roman to fix it for you

This is suposed to be one of the first vehicles you will get in the full game, so it has some disadvantages. Future vehicles will be faster, allow you to have followers and will be able to ride through more types of terrain. 

One thing that will be missing in next version will be visible clothing / mutations while sitting on the motorcycle. I modified the script so it works with vehicles wihout a problem and I added differen hair color sprites for riding sprites as a proof, but adding all those clothing and mutation sprites would take way too much time. I will be turning main character into a model in near future anyway so it would be pointless work.