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You can set how high or drunk someone is by using /set (character) alcohol (number) or /set (character) high (number) , I don't remember the actual numbers but it increases capacity for stomach and bowels for both but doesn't show on the stats screen

set Player bowel_{.....}
set Player stomach_{.....}

but why not do /set ControlEnv money (amount) so you can feed/inflate them yourself

If you want big belly you could| set Player bowel_capacity {number} or set Player stomach_capacity {number}| so you don't have to work your way to getting max cap

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but also (/set IBottleGas in_fridge 1) for gas bottles to be bought in fridge for inflation and big belly and (/set ControlEnv money 1000000) for the money

(1 edit)

you can also set how many bites are in food/drinks, because inf use, why not

(the fridge gets reset when you close the game for buyable items you put in it)