Dang I love the visuals of the possesion since it just looks cool lol
Burningforest()()
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I love the gameplay loop of this game and discovering combos and what works well
Though I think the dragon harpy's ability to unbirth the enemy and lay an egg is great, but feels a bit too overpowered? Don't get me wrong, I do not want them removed, but maybe some small nerf?
I'm not a game dev, but I think adding a buffer time between or during the unbirth (maybe a small scene?), which restricts the player from moving or laying the egg for a couple of turns
Also, another thing I think is overpowered is the ability to unbirth pitch and then just leave the level. Maybe pitch can break out, or if the player goes on to the next level, they'll still have pitch in them, so when they have to drop her, she will become an immediate threat or something.
EDIT: 2 Days Later, I realised this fixes nothing at all since you can just release pitch and leave the level.
These are all just suggestions, though I don't know the balance of the game or what you are aiming for, so no pressure here, it's a 10/10 game, I would recommend
Amazing game, there are some bugs like the the legs being weird after the puppy suit.
I also think a better selection system for the clothes would be need since it's really annoying when you try to select a specific outfit but it keeps getting overwritten by another clothing item that takes a spot that overwrites the clothing item you chose
A suggestion for status effects that can impede the player's movement/stamina.
I also think more enemy types would be a good way to amp up the difficulty maybe someone that would alert the guards to your position they might have a larger or better sight so they're harder to play around or something.
I've seen several suggestions for feminine pc already, but I'll also suggest it.
I understand that you'd like to retain the whole femboy survival theme so i propose like previoius user suggested that the slime enemy can feminize you if you keep getting caught by them, I also think a debuff where slime are inside you slowing you down or even controlling your movement for you to get caught by the enemy, which would trigger a quick time event or something which i think is pretty cool.
I also think it would be pretty cool if the pc could manually buy these transformations from a shop, and it could give them maybe a stat change, something something+ something something- per feminisation.
Also new clothes would be nice.
(Excuse me if some of these were already added or if i got something wrong I haven't played in a while)
From what information I've gathered, here are the things I knowSquidbunnies: Use a flashlight or lantern; they seem to ignore you. Misinformation.
The Futa Things(I forgot their name): Just wear clothes and run past them, they have to undress you before they can grab you, but you'll be long gone before then, watch out though if you got the green ghost since you'll be unable to move for long enough to get captured.
Penis: Do loop de loop around you'll be good.
I have no idea how Venus works would be nice if some pros chimed in on the post about the mechanics of other creatures.
I understand for sprite reworking as many times before I had to do that and was a pain, I'm fine with different internals as such.
As for parrying I believe you could maybe give damage boost/guaranteed crits/speed boost/etc, that would give it a lot more uses for offensive abilities, I would also say that you could reduce the parry active frames to make it more challenging but also more rewarding.
And finally, don't stress yourself out, I hope you the best
Love the game, it's extremely fun to play itself, even without the vore aspects
Have you considered adding more types of vore? Might give the game a bit of a variety.
One minor teeny tiny issue I have is, the parry mechanic isn't really all that useful or satisfying to use, would be cool if you could improve it later