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Very impressive game! I was also impressed that it actually ran alright on my dinosaur of a "gaming" PC. I did get the driver has known issues message, but nothing really seemed to come of it.

The overall aesthetic of the game is pretty cool! I like the bloom and gloom, and the characters and enemies almost look like toys or clay. The whole thing really shines. The audio presentation, with full VO is also quite nice. The story was pretty interesting, for as far as I got anyhow (more on that later)

The environments look great, and are fun to interact with and knock things around. 

I didn't have a great grasp of the different powers... trial and error got me there, more or less. But a little tutorial might help. The combat in general was solid. Although, I ran into an issue toward the start after the pile of boxes, where my regular attack seemed unable to hit the enemies. That's where I did experiment with the big attack, which saved me.

Another small bug/nitpick is that I seemed to trigger multiple dialogues at once heading into the lighting switch puzzle. Not a huge deal, but I was confused for a sec.

Unfortunately, I did get stuck after fighting the large moth creature. I wasn't really sure what to do, and I eventually noticed an area to climb up. I got up into the section with the bars and it seemed like I needed to platform up to a door... I found that part very frustrating. The movement controls felt too slippery for the precision jumping and platforming here. I tried again and again and almost made it twice, but eventually had to give up. Maybe I was doing something wrong...  I would say that overall, control felt a little off whenever I needed to jump over things.

Anyway, despite the problems I ran into with the platforming, this is an excellent submission. It seems like it was quite an undertaking, and it paid off! Awesome work!