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(+1)

A little tricky to figure out at first (I didn't grasp until day 3 that what you get from columns/rows is actually listed outside the grid, and I didn't realize you had to drag the cards into the cauldron), but once I got all the mechanics down 5 minutes in, what an engaging tetris/sudoku twist! The visual aesthetic was cohesive and charming as well.

(+1)

Thank you for taking the time to figure things out. I'm not sure most people actually realise how the card clearing works based on the grid.