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Glad you're enjoying the game!

As to the longboat loss problem, the intent is that you only have one, but that's mainly so the player doesn't have to keep track of a bunch of different longboats all over the island and read rules for managing them all. I think it's entirely reasonable to assume the ship could have another if you lose one, or that you could build one in the jungle in a pinch.

Another possibility is to just assume that you grabbed your longboats as you hoofed it out of the village, or that you can enter the village's hex without entering the village itself and retrieve the longboat.

Any of these should work for your purposes without having to add any new rules.  Feel free to use any of them with my blessing as designer – or anything else you come up with that feels satisfying.

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I decided to do it the simplest and closest to the rules way: the longboat is lost :D. That's not much of a deal and was a fun event.

Just for information (and in case it gives an idea to others), I'm tracking the crew with blank cards filled with their information: it's easier (and more fun/visual) to manage them, to group them by specialities depending on the events and regroup skill checks (like all the guys with soldier + ammo, or put doctors cards on the top of the guys they are trying to heal, etc.). I've uploaded a picture on bgg, waiting for moderation now.

Also doing something I find convenient for random crew selection by throwing 1D20 + 1D6. If the D6 does 6 I choose the target, else I trust the D20 or rethrow if it's invalid. Counting the position based on the way the cards are currently aligned on the table.

I think a digital version would be a killer. It would streamline all the book keeping and would let the player entirely focus on events and choices. If I was still young with free time I would propose to try, but that's not the case so I'll just hope someones does it one day... :D.

Wow, that's great. Looking forward to seeing the photo.

I've thought about making a digital version, and have had a few people interested in adapting it, but so far the physical/PNP version is all there is. But maybe someday!

My setup: https://boardgamegeek.com/image/7091566/expedition-skull-island

Nice setup! Using cards to organize is a great idea.