Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit)

In the 3.0 version, I like the new item that upgrades my classes ability and 2 of the new enemies, that spawn small enemies.

I really dislike the Blue octopus enemy that constantly shoots at me, the other enemies that fire more than one shot in a short time at me have atleast a cooldown between their barrages and/or spread, and the new enemies that fire shots that are groups of bullets are annoying, as those shots can somehow bypass even a circle of broccolis.

Also i really hate that when i kill a boss, if press escape, click on exit and than click on continue, the boss drops the same items, no matter how many times i do that, the main loot that the boss drops, never changes, sometimes there is a second item that has a chance to be dropped.

Also, for some reason, items that increase how many bullets/attacks i fire per shot, those items decrease my shots range and if i have a high ammount of bullets per shot, than homing seems to do nothing.

The new enemies fire shots that are for some reason immune to the magnet plants shot repelling attribute, no matter how many of that item i pick up.

Thanks for letting me know, I'll get to work on these
I'm hoping to have a new version later today