Congrats on actually finishing a thing!
Couple things I noticed:
- I wish it were clearer what object I was about to pick up and where I was about to drop what I was holding, I lost several runs due to dropping something one tile to the left or right of where I thought it was going to land.
- ESC to start is a very strange choice. Since the clock starts ticking right when the game starts I have to hit escape and then quickly move my hand over to WASD to start playing, maybe it should just be "Hit any key to start"
- The color choice of "light blue" for things that are "warm" (or at the very least un-cold) is an interesting choice. I would consider choosing a warm color (orange perhaps?) That would help me piece together what's going on on screen.