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(+1)

I really loved the idea of using your health as platforms! I was surprised how well the feature was implemented without any bugs or collision issues during my time with the game! I did run into some design issues, like not having enough health bars to get all the logs if I took a hit from an enemy. Perhaps there was a way to refill your health bar that I missed? Great game!

(+1)

Thank you for the feedback, I did run into the issue of people having to retry the level if they took a hit early on. It's a tough balance, because I did want unreachable areas without health bars, but maybe requiring only one or even making the minimum log amount being reachable with platforming only would be ideal.

Glad you enjoyed it!