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Good time of day. Just want to say that i really like the game - amazing scenes and characters,writing ,locations.

but sometimes trying to understand what the game wants from you discourages all desire to play. Even if you read all dialogues.  Is it impossible to somehow make the quests more structured - described in the questlog or add an event system where there will be something like hints? It can sometimes be difficult to think of, if you are not a native speaker, it is doubly difficult :)

Anyway, one of the best games of this type. I will look forward for next patches. Thank you for your work!

(1 edit) (+2)

Ahhhh! I understand now! I'll try adding new progresses in the quest log. Thank you for the suggestion!! And I'm sorry for the confusion.