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Wow! Awesome game that took some dark depressing turns.

The art style is really great. I love the minimalism of only using two colors, well three if we count the blood which was a really nice touch that made entering a building with blood everywhere even more intense.

I love the use of sound in this game. When monsters attack and the sound gets more ominous the tension rises a lot and in general the whole atmosphere is great.

The gameplay is rock solid, plays really well and even though there is no map or indicator back home, which bothered me at first, was no problem at all when I realizes that the game world is not huge. It even helped keeping the tension high when nightfall begins and you try to ran home in panic.

There is not much to complain here. The gameplay, art style, audio are all great and deserve a top rating. The only thing that felt a bit frustrating that when you're too close to a chest and shoot it it won't open up and you wasted a bullet. With the scarcity of resources this can be frustrating. 

I really enjoyed your game but now I have to think about if I would shoot a priest to steal his food in such a scenario :D Great job!

Thanks for playing and thanks for such a long detailed write up! Really warms my heart. Glad all those components worked out well for you. I agree about the chests tho, was on the list to improve at the end but ran out of time, its mainly to stop people opening it from the back and the pointer where the bullets spawn stick out over the top of the hit box if you stand too close in front lol, something ill improve in an update.