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-I started my original idea (Birds Bonk on my profile) before the Jam, and made way too many things before it started to be able to submit it. So we went for a totally different idea, ~ keeping the art style and resolution, but that’s all.

-For the engine: Godot is love, Godot is life

-Surprisingly, there weren’t many glitches/bugs during development, as we are getting more and more comfortable with Godot and team working. I have to say, it’s the first Jam were we locked the code before the art!