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I’m very glad to hear the levels and rules have been working well. Those are the big new features in this latest update (which you probably already know, since you already commented on the launch post haha).

I was really worried about trying to get those things right without being super overbearing and ruining all the discoveries.

I very much agree on the randomly generated islands. Now that I’ve made some levels myself, I think I have a much better idea for how to improve that generation in the future. Currently, it is very naive.

In a new update, I’d like to start trying to recreate the good parts of these constructed levels.