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(+1)

The camera angles and “reverse halo” / blackening effect on the corners of the screen make it look like a real film. The models where very good, and the water in particular looked very realistic in black.

My only gripe is the walking speed: it is too slow, specially in large areas that there is nothing else to do but go to the other side.

At first i thought that the disappearing objects was a bug, as to me it looked like they where “popping out” and did not read the description of your use of the limitation, until the boss did the same. If you continue working on it, i probably would try to add an explanation in the narrative of why it happens.

Well done!