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Good. But is there a reason you made the webplayer so big by default? Even if you were supporting a specific obscure screensize for a specific phone/tablet/whatever..isn't that what fullscreen is for to begin with? I either have to zoomout to 50% or scolldown through unneeded lagg and click fullscreen....why not just rely on fullscreen as the method to fully fit all screensize? I'm getting unresponsive page queries while i'm typing this cause of the size of the player window.

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Entering fullscreen in PC breaks the game. The camera shows the game as if it were a 1920x1080 game, showing parts of the scene that mustn't be showed.

Although you are right: The default resolution should be lower to avoid zooming out. Thanks for pointing that it's annoying.