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(+1)

Here is a bug I found:

I really love the way she cling on her trusty parrot :D

Great artstyle and animations are amazing.
The sfx and ambience are pretty accurate for the scenes.
The level design is nice.

The thing that I didn't like was that it was lagging a bit when she is moving, there seems to be a check everytime she walks, also like everyone else I also was having a hard time doing the air into dash on water while it's lagging a bit. (I am also not sure if the lagging was caused just by my laptop acting up)

(+1)

Thanks for playing ^^ the invulnerability while looking at the map is intentional, it was done just as a quick fix for unrelated issues, ideally I'd have something more thought out and robust.

Yeah its not optimised very well, my friend also had lag problems playing on a laptop, specifically in the cave. Its just a case of it being rushed together because of time, and I think its probably the water physics that cause the lag, there are a lot of spring joints active in every scene, the cave scene in particular has the most by far.

Jumping on the parrot is actually quite rude, but glad someone found it haha, thanks again for playing, and giving feedback! :)