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This is a lot of fun! About the only thing I might suggest is to add something to indicate that E works for interacting with switches, at least on the first one. I might just be a bit dumb, but it didn't occur to me to try that and I was a bit confused for a moment. It also may be a good idea to add some signposting in the last world that there's a second exit. It's really easy to get lost and end up right back where you started and assume that's it for that one. 

I hope you'll consider adding a downloadable version of the game, too. I'd love to be able to play offline!  

 

Hey thanks a mil for playing! That's a great suggestion, so good in fact, that I just added it:


Was already there for the teleporters so thankfully just a copy/paste job.

I think for the signposting - if we'd return to this project I think we'd have a fork early on in a short level to teach the player how to recognise that levels can have multiple exits.

As for the downloadable keep your eyes peeled for post-jam QOL update!

Glad to hear you liked my suggestion! Is the post-jam version still going to be a thing or have you moved on?

Hey, sorry for taking so long to get back to you! We definitely want to return to this project at some point. Right now though, we're doing some rapid prototyping and then deciding which of the games we like the most to scale up - it might be Microvania, we'll have to see! We're releasing our second prototype tonight (it's our first foray into 3D so that's exciting) so keep an eye out!

Here's that other project I mentioned:

https://keydrop.itch.io/roadlike

Enjoy!