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(+1)

I experienced a few issues with this. Hope this feedback helps:

  • When changing the grid size by dragging on the screen the grid can disappear completely and it takes a little bit of dragging randomly to get it to appear again. The grid size shown on screen was bigger than 1 x 1 when it disappeared so it wasn't due to it being that small.
  • It took about 3-4 seconds to switch between the colour options under the mono button.
  • Once you've pressed icon and placed the box you can't undo or remove it, so if you didn't place it where you wanted you have to close the app and re-open.
  • I found one sprite-sheet it won't load. I don't own this image, I was looking for sprite sheets on google to test your app with. Attaching in case it helps you debug and find the problem. I know the layout wouldn't fit your grid system.

I should add that I was running your app via Parallels on a Mac as I don't have access to a Windows PC

Thanks for your comments.
I tried the spritesheet you attached, and it fails on this line: id = LoadImage( file$ ). I loaded it in GIMP and exported as png with default settings and it loads without an error. Are you able to load the file you attached with LoadImage()?
Switching colors in the Mono tab takes under a second for me. I could probably do some of the work it takes in smaller steps in the background.
You can move the icon selection with ctrl+drag so you can define an icon, save, recolor, save, move the icon, save, change size, save, and like that. If you save without changing the icon, then you save each sprite in the grid as a separate file.
I couldn't reproduce the problem with dragging the grid. The grid can be as small as 1x1 or as large as your spritesheet.

(+1)

I'll try again tomorrow on my work laptop which is Windows, as I don't need to install anything. The problems could all be related to Parallels on the Mac.