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Some of the modules seem to break the ability to change your party members around, which is kind of a gamebreaker.  For now I've removed everything but the image cache and imageload ones as they seem to behave and make a huge difference on the loading times.

it works fine for me, it'd help a lot if you posted what appears in console, at the top first couple errors if any

otherwise i can't do anything since i dunno how to replicate it.

No errors in the log, I just get a red 'no' sign when trying to move people around if all the modules are installed.  I've tried removing the modules, kicking everyone out of the party, and then putting all the modules back in but it immediately breaks again.  It was working fine at the start of a new game, but at some point around the Millford questline it broke.  Oh well, I'll just live without it.

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can you maybe link your save?
either here or on discord

edit: btw eml had an update mby that could've been it?

Unfortunately I already blew away the saves because removing the modules and trying to continue obviously led to other things breaking.  The bug didn't occur with just eml, like I said I tried running with just the loading speed modules of your mod installed and that particular problem fixed itself.  The only other mod I'm using is the faster battle animations mod.  I'll try another run with everything installed and see if it happens again.

I've managed to make a save with the same issue - when loading certain modules (haven't tested all of them myself, but from the minimal testing I did it seems like at least image_cache and threaded_imageload are fine and at least slu is broken) you are unable to remove or add people to your battle party. I can link the save either here or discord if you'd like, along with any other info that might be helpful.

cool, please link it on discord mods-conquest channel (or dm me) it would also help if you could post you [AppData\Roaming\Strive for Power 2\logs] folder

I've been having the same issue, pretty sure its related to the slu, charenc and kennel modules, as removing them fixed the issue.

Interestingly, if you merge all the above mods into one single module the issue seems to fix itself. No clue if that helps.