Thanks very much for the feedback and for playing the game! This helps!
- True! That's in my list, but low priority. I could prioritize it if everyone hates it. It seems rare.
- That should be fixed in the latest build. Please let me know if you see that again.
- That's intentional, but if you hate it I'd like to know. My reason was almost entirely "more variety from session to session". Basically, the map generation sometimes decides to make something like a gold-sparse map, just for fun.
I play the game regularly myself and enjoy more uniqueness in scenarios, which is part of why I drag my feet on trying to do a more even spread of resources. I may reverse my position on that at some point? Or add it as an option in custom games?