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Hm, the notebook idea is neat. I'm not sure how much use people would get out of it, but maybe at some point I could do something like that.

For patreon items, what happens is that the quests and their rewards reset when you load a time machine file. And any other items you should keep as long as they exist in the version that you loaded into.

I haven't really thought about adding female or feral characters, but I'm not opposed to it, so I might do that eventually. Also I'm pretty sure all skills are available in every curse - the skills that are offered just depend on your stats at the time.

I'm not sure what you mean with the forgotten move, but a transformation spell would be cool - I'll probably end up doing that

I meant with the Forgetten Move as that could be the name of it and what it does would be it makes you forget your move but the next one makes your next move more beneficial.

Ah, I see. Eh, I'm not really sure I like the idea of forgetting moves. I like being able to have moves be a way to unlock sex scenes and whatnot, so if you can lose a move then you'd never be able to get that scene.