Hm, the notebook idea is neat. I'm not sure how much use people would get out of it, but maybe at some point I could do something like that.
For patreon items, what happens is that the quests and their rewards reset when you load a time machine file. And any other items you should keep as long as they exist in the version that you loaded into.
I haven't really thought about adding female or feral characters, but I'm not opposed to it, so I might do that eventually. Also I'm pretty sure all skills are available in every curse - the skills that are offered just depend on your stats at the time.
I'm not sure what you mean with the forgotten move, but a transformation spell would be cool - I'll probably end up doing that