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(1 edit) (-1)

This comment is in response to the reading of the previous comment.

I’m assuming that will be after version 0.10 to 0.13 the Lab area will be, I also think it would be useful to have an in game purchaseable/find/obtainable notebook that you could not only write in but would also tell a story that morphs based off of the actions that are done but in a Day 1 you did this this and this this Day 2 that that and that and so on to keep track of the events that have happened so that you don’t forget how far you are into the story. 

One other suggestion/question if this isn’t added already (I haven’t had time to mess around with the save to much) does/will the patreon acquired items transfer to the browser version when loading or is that to complex for the game to handle? 

Also is there any plans for even a single female character to spice things up and will there be feral characters aswell to act as counterparts to the anthro characters, btw is there any way to get the skills from different curses such as the skill (i forgot the first part which gave me a bright idea i’ll mention later in this comment about a skill) the Final Flop (forgive me if I miss-named/mispelled it). 

One final idea I had while commenting was a skill (two skills actually) ((that makes you forget the move you were going to do (or the opponent)) (Forgotten Move Type: (Basic))

And one new spell could be the Spell of Species Swapping (for after you’ve transformed, you then for the next 2 battles are able to turn into the previous oppenents species.

Edit: I also agree with the previous comment regarding that the hospital doesn’t have much to offer currently

Hm, the notebook idea is neat. I'm not sure how much use people would get out of it, but maybe at some point I could do something like that.

For patreon items, what happens is that the quests and their rewards reset when you load a time machine file. And any other items you should keep as long as they exist in the version that you loaded into.

I haven't really thought about adding female or feral characters, but I'm not opposed to it, so I might do that eventually. Also I'm pretty sure all skills are available in every curse - the skills that are offered just depend on your stats at the time.

I'm not sure what you mean with the forgotten move, but a transformation spell would be cool - I'll probably end up doing that

I meant with the Forgetten Move as that could be the name of it and what it does would be it makes you forget your move but the next one makes your next move more beneficial.

Ah, I see. Eh, I'm not really sure I like the idea of forgetting moves. I like being able to have moves be a way to unlock sex scenes and whatnot, so if you can lose a move then you'd never be able to get that scene.