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Dear author, if you see it, I hope that the following changes can be made in the future. It may require a few more event switches, but I personally think it is relatively smooth.

1. Jenny the Adventurer

She has too many lines, and she repeats a lot of lines when I make the mistake of multiple dialogues, I would like to add a "just say hello", "want to listen to another story." options, just in case Repeat the conversation. In the Temple of Damia, I would like to be able to choose to re-read the introduction to the Temple's story.

Yes, I prefer reading stories to fetishes.

2. The lucky lady who continues to cheat

Even if she has a big belly, she will still cheat with me. I know that the story of Black Rabbit is not finished yet, but in order to get some money faster, a fair game may still exist.

3. Multiple NPCs

NPCs such as the red mage, witch teacher, etc., they appear from different places. I know that although they are independent events, some of the lines feel like multiple brothers, and the lines lack some interoperability, rather than meeting multiple times by one person ...

4. Adjust the level of NPCs

Some NPCs will be maintained after expansion, I hope there is some means to control the size of NPCs, players can choose to set automatically or manually. NPCs also react to player choices...

5. The dialogue of variables

Use the variable system to randomly draw (refer to gambling) to make NPC randomly generate various dialogues. In addition, I would like to know how the gambling system is made. Can you teach me the general setting method, thank you.

6. Tia's fighting style is completely different from the three protagonists. If possible, redraw the fighting picture.

7. The tail of the classmate from the Magic Academy looks like a squirrel or a fox, not a CAT!

8. Can a teleportation point be added to the Bee Palace? Also, which music is the map of the woods outside the bee palace from RPGMK? thanks.