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(+2)

Not super clear what is happening, less expecting the unexpected, more random stabbing  in the dark. Also the victory screen doesn't actually end the game, you can still do things over and over (like mash E to repeatedly open the door).

Your only addition artistically speaking seems to be the player icon and powerups which are notably visually very different from the used assets, also somewhat unclear as to what the character is, I'm assuming a jester hat?

Reminds me of Cube with the shifting of your surroundings, but with less urgency as nothing is trying to constantly murder you.

But you did do the thing, so nice one :) Also would be cool with more Tarot references ;)

thank you for the feedback! I agree with basically all the issues you brought up, and if I had had more time, I'd have created a custom tileset and put more work into communicating what was going on

Sadly because of how time zones and my sleeping schedule lined up, I ended up having just about 14 hours for the entire thing, since the jam ran from 6 am to 6 am for me haha

Well done for such little time then!

I’m glad you take it on board, I’d rather give feedback than just say good/bad etc lol

Good luck with future endeavours!

exactly, having concrete points to iterate on in future projects is such a great help! tysm

me too 6 am to 6 am ( it was stressful submitting at 10 pm when i had school the other day)

(+1)

UTC+1 GANG LETS GOOO

AYOOOOOOOO