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Played this for a free random indie horror, and I have a few things to address. (Please note that all my reviews on games come across as harsh, so my apologies in advance) For starters the camera movement is a crime against gaming, the mouse smoothing, and aim acceleration on it feels like i fighting the camera most of the game, i would MUCH prefer a raw input over that anyday. The game was a little creepy with some loud noises and the occasional brat that ran past the doorway, but nothing really gripping or particularly scary, just (Again) loud noises and jumpscares. The flashlight is pretty bad and feels like it going dead on it's last bit of battery juice the whole game. Why such a unrealistically dim flashlight? Story is pretty cliche, Wake up in and unknown locations and ya gotta find X number of items to get out. I couldn't sprint or jump, which was annoying as i feel ALL horror games should have those basic features, the graphics were pretty good actually, and the atmosphere (While lacking) wasn't too bad. Now don't take all these things i'm saying as the game being bad, because it's not, but it definitely need some changes and updates to be a world better. Maybe add some more story elements and more gripping atmosphere, scares (Not jumpscares) and gameplay? It feels like a short walking sim experience with a puzzle piece hunt and like 3 jumpscares. However all this being said, i can see a TON of potential here and would love to see another project with all this feedback taken into account or just an update to this game and more content. I give a more in-depth review in my playthrough below. 

(+1)

Hello there!

Thank you for all your feedback.


I think this is more a demo of my 3d model skills, in fact it was my final project for my career. It began as a 3d model project, and in the end i made a game. I made all alone in 3 months (the only developer, artist, marketing guy, etc), so i've learned a lot of Unreal engine and the pipeline of 3d art for games. The story changed a lot during the making process and there was more puzzles to resolve, like a combination or something like that, but i hadn't enough time to do it. But i'm happy about the final result, and furthermore, you played the updated version which includes the story with a little explanation xD.

Well, in any case, i appreciate so much you feedback, and in a future maybe i'll make a second part explaining more and adding some new features.