Shoot, thanks for letting me know! I've removed the Mac build for now while I'm troubleshooting it – if I can get it going I'll put it back up; alternatively, if I can get the bugs out of the WebGL in-browser version, I'll get that up instead.
Thanks! I actually took some time and I figured out how to run it
uhh how do you do that?
https://youtu.be/w8r2oMwsgMg