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Shoot, thanks for letting me know! I've removed the Mac build for now while I'm troubleshooting it – if I can get it going I'll put it back up; alternatively, if I can get the bugs out of the WebGL in-browser version, I'll get that up instead.

Thanks! I actually took some time and I figured out how to run it

uhh how do you do that?

https://youtu.be/w8r2oMwsgMg