I liked the control mechanic, and having to collect the extinguishers to fill up. A smoother transition between scenes, and having more direct interactions with the monster would have been nice though.
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Space Extinguisher's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #230 | 3.250 | 3.250 |
Graphics | #346 | 3.306 | 3.306 |
Audio | #358 | 3.000 | 3.000 |
Overall | #369 | 3.074 | 3.074 |
Fun | #370 | 3.028 | 3.028 |
Game Design | #373 | 3.111 | 3.111 |
Theme | #555 | 2.750 | 2.750 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The player character is alone in space, but he is not really alone, there's a monster sleeping in the asteroid.
Did you write all the code and made all the assets from scratch?
Yes, except UI button sound that we bought.
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