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(3 edits)

Yes, I was hoping I could get around the zip and still make it work. I can generate a build from mac, zip it in mac, and upload that on windows, but it would be easier if I could upload it as regular files from windows. Since I just have 1 folder of files for my game which contains the mac build, and further in the windows build.

I did try to make symlinks on windows with:

mklink /D "directoy" "symlink"

But butler didn't pick up on them. I'm not even sure if that would be possible.

If there is no other way, I'll stick with the zip file, I was just looking for alternatives