Please tell me there are plans to allow for combat animations and such to be speed up. I enjoy the game and the fact that abilities and stats are tied to story elements not monsters killed but I still feel like I'm spending a lot of time just waiting for animations to play for the 100th time and think it would be a nice QOL improvement to be able to speed that up like you can with dialogue.
It's on my to-do list, but it's a complicated problem. None of the off-the-shelf plugins that do that work for my game, probably because I have so much custom code in abilities, states and such. Figuring out how to make that happen will probably be a big project. It's one I plan to get to eventually, but I don't know when it'll happen. It's not a huge priority right now since combat is a relatively small part of the game.