Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics

I'm sorry about the above, I just got very frustrated not understanding why I was being battled to a standstill by so few units when I should have had overwhelming advantage, even scouting with calvary I didn't find almost any artilary (which I then tried to kill and died) and I just didn't understand how the numbers were working at all (the icons are also deceptive as they seem to refer to a time period when the balance between units was not the one that the game has).

Overall I had a bad experience and that was more down to expectations and lack of understanding than the game itself... it's a pity that I had been given those expectations by the game but there we go... game dev is what people are learning on itch so I should expect this sort of thing as standard.