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Haha oops, that didn't occur to me at all! I forgot about GMS's convoluted Linux build process... I'm not actually sure how one would work around that within Windows, short of using Windows Subsystem for Linux or something. At any rate, I think it would be fine if you kept the direct AppImage download, and just had a "remember to mark the file as executable" note in the install instructions on itch's download page.