Small demo of a metroidvania with quite peculiar pixel art aesthetics, it is curious the choice that the character and other humanoids are so small that only a few pixels represent them, but instead it gives a feeling that everything else is gigantic what I makes you curious about the world you could build. Unfortunately, I am not completely convinced about the mechanics of blocking or I did not fully understand it since it was very difficult for me to attack and defend myself, being more effective to hit and run or simply avoid the possible combats, another detail is that it did not seem to respond very well well to the gamepad since I felt that the movement was a bit stuck at times, for example at the 4:40 time of the video, but in general I see potential.