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(1 edit)

Actually I think the problem is that your screen is not 1920x1080 which is currently the minimum supported.

The reason being that there’s a ton of data on screen at once, and a very big map. If I were to support smaller sizes by scaling it, it would not be readable. Sorry about that.

I was under the impression that pretty much everyone used 1920x1080 for gaming these days, but it’s clear that some retro gamers prefer 1366x768 laptops. In order to have a decent experience on those screens I’m going to have to redesign the interface when I find the time.