The visuals and overall feel of the game gave me a very nostalgic early 2000s vibe, almost like a 3d reimagining of Sparkster combined with a sonic adventure game inside of a traditional JRPG World.
The Character Creator was one of the weirdest but most interesting ones I have ever seen!
I found it weird that the camera could be moved without limitation around the x-axis I don't know if that was intentional or not but just wanted to mention that.
The Dash feels absolutely incredible, it's so fun to move around the world with it that I wish more games had that exact movement mechanic and I'm still trying to wrap my head around how it was programmed.
The Combat felt off at first but in combination with the dash made it so much like a cat and mouse game where you dash to avoid an attack and right after that try to dash in to attack the enemy. Also bumping the enemies into lava feels rewarding and cathartic, making me wish there was a small mode where you were in a ring of some sort with the goal to Bump an enemy into the edge before they bump you into it.
The AI of the enemies were very well programmed, it must have taken days to make them safe themselves in the air from falling into the lava I just wish there would be more feedback for if you get hit or hit an enemy (like a freezeframe or a small screen shake) because right now I would only notice if I did get hit if I checked up on my health number.
Exploring the almost Dark Souls like World felt incredible, especially trying to find a way to get a chest on a hill for example, or seeing where you started your journey in the distance.
I hope more people play this because it is without a doubt one of the more unique games I have played and I can't wait what you and your friends are putting out next!!