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(1 edit)

So, probably not a 'minor' bug because it crashes the game but Chair Slam crashes the game. I don't know if it's because of my other equipment or not but just in case my loadout is Daggersword, A Tool (you know the one) and Chair Slam (obviously) and I'm playing the Warrior episode. Here's the crash log:

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filename: diceydungeons

package: com.terrycavanaghgames.diceydungeons

version: v2.1 / 1.0 (mod API)

sess. ID: dicey_dungeons_2022-09-01_18'10'08

started: 2022-09-01 18:10:08

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crashed: 2022-09-01 18:20:40

duration: 00:10:32

error: Null Object Reference

stack:

elements.DiceyScript.set (elements/DiceyScript.hx line 53)

Script.loadallconstants (Script.hx line 514)

Script.load (Script.hx line 373)

elements.Equipment.doequipmentaction (elements/Equipment.hx line 3023)

Reflect.callMethod (C:\coding\haxe\openfl\std/cpp/_std/Reflect.hx line 55)

motion.actuators.GenericActuator.complete (motion/actuators/GenericActuator.hx line 155)

motion.actuators.SimpleActuator.update (motion/actuators/SimpleActuator.hx line 529)

motion.actuators.SimpleActuator.stage_onEnterFrame (motion/actuators/SimpleActuator.hx line 608)

openfl.events.EventDispatcher.__dispatchEvent (openfl/events/EventDispatcher.hx line 443)

openfl.display.DisplayObject.__dispatch (openfl/display/DisplayObject.hx line 1236)