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(1 edit)

Love the twist at the end. Strong entry. The FOV (I played on Normal) is perhaps a bit large, and the 'enemies' aren't much of a menace now that I know they don't react to seeing me. I suppose it would be quite simple for someone to miss one of the foes, therefore a progress indication would be helpful as well If you want to would you feel like rating my game please? Or if not then you could help the people in the need of rating catogory. What ever you choose it is up to you. Keep up the creation of fun games :)

Well done!

Heyy
so the FOV being too large is apparently something multiple people said (I wanted it to feel a bit easy for them😂)

but for the 'enemies'  not being a menace is actually intentional, bc as you saw at the end it's not an enemy😂hence why they wouldn't really react to you

now on a different note, the guards that patrol would actually only catch you if you start hurting other people which would make sense.

and there is no progression bc the game is intended to be time-based and not killing people based😂 bc the goal was never to kill everyone in the gallery ofc if you kill one person the game keeps going so you can get the "bad ending"

But thank you for the feedback, I'll definitely try out your game, and I intend to spend a few days playing the games in the "in need of ratings"
I currently have a lot on my list, I also work so the time I have for rating is a bit limited 😂
but I'll get to it I promise :)