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(1 edit)

Game winning layout.

Add a 2 into this system and this layout will clone the 2 multiple times (clone bug: If a field has a left/right or top/down conveyor, the number will be cloned). One clone can be harvested. Another two clones get used in a multiply node. Each iteration squares your input token, while also creating a clone that you can collect.

Within a short while you bork the game and get such high token numbers that your score stays the same. (Probably max value)

Edit: After some testing I've realized that tokens can become "empty" if they get too big. They will add no points to your score, but the score can still be increased with non-empty tokens.