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Took a while to figure out the mechanics (and get the optimal items), but it was a fun game.

Though, I did notice that the game can become quite difficult if you don't find enough attack boosting swords (3 attack for 3 hp is a very good deal if you have the health for it) or you find yourself unable to afford the hp increase and stamina increase items in the shop.

A defense build with other low stats can be stuck doing scratch damage to the final boss and dying in a few turns, while a high attack build can easily win the fight quickly.




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Thanks for the feedback! I'll definitely be working on a balance update in the future --- especially with the higher hp enemies, etc. (you can definitely hit a wall with certain stats against certain tougher enemies). In the future, having some option ways of damaging enemies like other types of items etc. would be cool, to help with options/flexibility for builds. I'd also like to add a stat respec screen! I'm glad you enjoyed the game overall though & really appreciate the comment!

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Glad I could be of assistance. Also. I noticed that while making the browser game screen larger can be done though zooming in, there is no option to adjust screen size or fullscreen mode for the downloadable version.

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It's definitely something I'd like to add in the future! I'd need to rework some of the UI and assets so scale properly, but it's definitely going on the list! :)