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Hello, there seems to be a problem with the carol quest (version 0.12.3). If you start the quest after Roland’s tavern gets wrecked and he opens another one near the bandit camp, you can’t actually complete Carol’s job side quest as you have to “Work as a barmaid to see how Carol is doing” which is no longer an option by then.

I’ll look into this. I do believe Carol’s request is intended to be canceled after a certain point in the story, but I’m not sure how I actually scripted that, so I’ll look into it.

Another bug is that if you get caught by a guard and click to “Use potion magic” then click “Forget it” the game will just forget about the guard and throw you to the screen you were supposed to be on before getting caught by the guard, effectively bypassing the danger from the random event all together.

Thanks. I will fix this eventually. It’s definitely an unintended exploit, but I haven’t made it a major priority, just because I don’t think it’s widely known about. Still, it does need to be fixed.

Also the serious and regular scenes should have some transition between them because I really feel like the music switching up from serious to joyful in one frame just takes away the mood that the game had set up just a moment ago in a single click, even a simple black screen and the volume fading slowly would greatly improve the ending of an important scene like that.

That is an interesting problem I hadn’t thought much about. Thanks for pointing it out.

(1 edit)

Another bug:

If you try to transmute breast milk into elixir but cancel after setting the amount, the game will still take the set amount of breast milk without even giving any elixir back. This only happened when I canceled transmuting breast milk (I tested and it worked as intended when transmuting and canceling semen>ale, semen>gemdust and gemdust>agates)

edit: it actually gives back the set amount of breast milk but it returns it in gem dust

Thank you. This will be fixed in the next release.