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(1 edit)

Quite a unique style and a lot of room for improvements. This definitely is not for kids. I do wanted to add some points:

1. When choosing a door, maybe you can just try to randomize where the fish is instead of disabling other doors and lead you to the same door for each gameplay. Or maybe like add 1 trap door where it shows jump scare lol.

2. When collecting fish foods, disable out-of-bound access so you remain on the path...or at least on the screen.

3. Instead of instant flash when transitioning to a new scene, why not do a quick fade-in or fade-out just to give a more smooth and satisfying transitions when changing scenes.

4. Try to shorten the collection of orange food items because having it too long is quite tiring or at least make the stone-thing slower when going down. (I observed that you can only pass 1 stone before going to another.)

5. When being chased by the cloud-creature, try to add a quick jump scare or a game over scene to add more thrill on the player.

6. Remove or at least change the button command for Skip. I've had a few times (which is not in my recording) where I accidentally skipped a scene.


Over all, the concept and objective of the game is good and a lot of potential can be observed. Keep it up, Danielle! Thank you for having me as your playtester! I almost got sucked in lol.

(1 edit)

Hello TheRabidGamer,


Thank you for playing my game and for the game play video.  I'm glad to hear you liked the concept and objective of the game.  Thank you for your feedback.  Also, I'm sorry you ran into a challenge in regards to the Skip button.  

In regards to the Hide and Seek mini-game, though, because the door order coincides with the password, it wouldn't really make sense to randomize it.  I could have the other doors do something, though, when the buttons are pushed.

Added a fade in effect to several of the scenes

Made it so that there were two more cloud creatures and they're all interactable

Made it so that there's now a middle area, after the cloud creature section, and there's two paths to choose from.

Added a new ending

Added a new platformer section to the side scroller area

Added some obstacles in the maze

Added some Game Over screens

Oh yeah, I also went and changed the skip button to the Enter key.

I think that's all.  Let me know what you think of the changes.  Also, let me know if you run into any glitches where you can't move ahead in the game or something.

Hello TheRabidGamer,

Just wanted to mention that I made a sequel.  It's called The Persisting Adventure, currently has 3 endings, and is at https://danielles-games.itch.io/the-persisting-adventure