Why does the last enemy never come out of hiding? I love the gamplay but the fact that i usualy run out off time when there is only one enemy left annoys me greatly plz fix.
Added a feature for version 126, press R to ping the remaining enemy locations.
It will trigger automatically when there are 4 left.
Will add the rebind in the options for this feature, and will make the automatic ping be optional on another update soon.